
June 19, 2020
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References:
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- Exploring Features of the Pervasive Game Pokémon GO That Enable Behavior Change: Qualitative Study (https://games.jmir.org/2020/2/e15967/)
- POKÉMON GO DID NOT INCREASE STEP COUNT OR DISTANCE TRAVELLED AMONG COLLEGE STUDENTS (https://www.researchgate.net/profile/Joseph_Mahoney/publication/338223763_Pokemon_Go_Did_Not_Increase_Step_Count_or_Distance_Travelled_Among_College_Students/links/5e08cde192851c8364a47a2c/Pokemon-Go-Did-Not-Increase-Step-Count-or-Distance-Travelled-Among-College-Students.pdf)